By Craig Perko(Craig Perko)
Obviously, the implementation of this within the Myst fiction leaves a
lot to be desired: it's not an easy concept to get close to. Not simply
in terms of giving the power to the player, but even in terms of giving
it to writers. ...
<http://projectperko.blogspot.com/2008/02/language-ui-and-systems-design.html>
ProjectPerko
<http://projectperko.blogspot.com/>
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